Bella is a famous girl for playing summoners war 3 yearsġ7.Bella is named for dark cannon girl after awaken.Increase attack power of wind ally monsters by 38%.Increase attack power of wind ally monsters by 40%.Increase attack power of ally monsters by 25%.How many monsters you can fuse in fusion hexagram? How many light and dark 5 piece cost in shop?ġ3. How many percent chance to get a default 5 star in legendary scroll?ġ2. Where you can get devilmoon in this option?ġ1. How many slot there available in the store?ġ0. Hwahee (Fire Sky Dancer) is a good attack monster with healing skills that is viable in multiple cases in Summoners War, she is infact used in NB10 necropolis speed teams, where Colleen (Fire Harpu) remains better due to the higher multi-hit probability but if you need a pure damage dealer the third skill does a pretty good job. How many price handful of crystal in store?Ĩ. How many guild medals need to bought guild megaphone?ħ. How many rival are available to fight in arena?Ħ. A name for wind cannon girl after awakenĥ.A sysyem to sacrifice low monster for good monster/evolve opportunity application.
Please select the right monster to fuse fire lightning emperor! RTA (2/10): Shaina can be used for her CC and damage in the lower ranks, however, as you climb she becomes less and less viable.2. You will have a team of 6 monsters that can be placed in either the front or backline with frontline monsters taking most of the damage and backline monsters taking much less. One popular comp is Sabrina, Shaina, Triana. Rift Raid Level 5 (R5) is unique content in Summoners War where you party up with 2 other players to fight the Raid Boss together. Guild Wars (6/10): Shaina is not bad in Guild Wars on a shield, will team. their Summoners War career because they dont have access to better runes. Labyrinth (5/10): She is usable in some Lab stages but without her ATB push back she's not that great.ĭimensional Hole (4/10): She can be used here but there are better options now.Īrena (2/10): She has limited use as in a cleave team other than her AoE Stun and DEF break. Hwahee (Fire Sky Dancer) is a good attack monster with healing skills that. Rift of Worlds (7/10): Shaina is no longer good in a twins R5 team but really shines in Rift Beasts where she brings the most reliable defense break and huge twins damage.
Her attack boost lasts for 3 turns, and while the AI can and will waste the 'healing' part to throw the buff up, if you manual her, her heal will. Factor in her actual kit, and she definitely has a place in the game imo. ToA (7/10): Shaina is no were near as good for ToA after the nerf, however she is still pretty good because of her AoE stun and synergy with the fire boomerang, Maruna, who has 2 AoE stuns. I've only got 5 star att runes in slot 4/6, so 769x3x.63.with top 6 star att runes I could get her to 2300 or so attack. NB12 (8/10): She is solid in Nerco B12 because she has tons of Multi-Hits and helps clear the waves faster with AoE defense break. She is a very reliable defense breaker and can put up big damage. GB12 (0/10): After her nerf Shaina is no longer usable for GB12.ĭB12 (7/10): Shaina is still great for DB12 even after her nerf. Edit: The violent runes were 6 star att 2 4 6 slots. Easily an Ahman replacement that provides much more utility. With Shannon's buff and Violent/Energy runes, she was healing for 18k. Leader Skill: Increases the Attack Power of ally monsters in the Dungeons by 33%. I have exp with the water version at 6 stars and she is amazing.
If there's Boomerang Warrior included in the ally team, the Boomerang Warrior's Accuracy will also be increased by 25%. Weakens the enemy's Defense for 1 turn with every attack. Precision (Passive): The Accuracy will be increased by 25%. Multiplier: 170% of the ATK stat before reduction per hit for 2 hits per target.
Multiplier: 150% of ATK stat before reduction per hit for 2 hits when the eemy is at full health, and 300% of the ATK stat before reduction per hit for 2 hits when the enemy is at 0% health.Ĭhakram Crush: Attacks all enemies with chakrams 2 times and stuns them for 1 turn with a 30% chance each. Additionally, if there's Boomerang Warrior included in the team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn. Crescent Moon Slash: Attacks the enemy 2 times and deals more damage when the enemy's HP is low.